AI Insights · Timothy · October 2021
Top 5 Cat Games on iOS in Europe: Q3 2021
In Q3 2021, the top cat games on iOS in Europe showcased varied trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance.
The third quarter of 2021 saw significant activity in the cat games genre on iOS in Europe. The top five games in this category demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
My Talking Angela 2 experienced a dramatic surge in weekly downloads, peaking at around 402.8K in mid-July. This was accompanied by a notable increase in weekly revenue, reaching approximately $13.3K during the same period. However, both metrics saw a gradual decline towards the end of the quarter, with weekly downloads settling at about 48.1K and revenue around $3.7K. The game’s weekly active users followed a similar pattern, peaking at nearly 889.7K in late July and then decreasing to approximately 283.3K by the end of September.
My Talking Tom maintained a more stable performance. Weekly downloads fluctuated between 33.4K and 63.5K, while weekly revenue ranged from $1.7K to $2.3K. The game’s weekly active users showed a gradual decline from roughly 1M to 778.5K over the quarter.
My Talking Tom 2 saw a consistent pattern in weekly downloads, ranging from 30.6K to 52.1K, with revenue peaking at about $5K in early August. Active users remained relatively steady, starting at 662.1K and ending the quarter at 528.3K.
My Talking Tom Friends experienced fluctuations in its weekly downloads, peaking at around 54.9K in late July. Weekly revenue saw a high of $3.4K in mid-July but generally stayed between $1.4K and $1.8K towards the end of the quarter. Active users declined from 621.3K to 492.6K over the three months.
Lastly, My Talking Angela had its weekly downloads peak at approximately 64.8K in late July, with revenue reaching $3.5K in early August. The game’s active users followed a declining trend, starting at 446K and ending at 262.4K by the end of September.
These trends highlight the dynamic nature of the cat games genre on iOS in Europe. For more detailed insights and data, visit Sensor Tower.